1. Which are the main approaches to prototyping
(Choose all the correct answers)
Correct : A. throw-away
prototyping
2. Select the Shneiderman’s Golden Rules of Interface Design.
(choose all the correct options)
Correct : A. strive for consistency
3. List the approaches which involves user in evaluation
(Choose all the correct options)
Correct : A. experimental methods
4. User-Centered Design is important because: (Choose all the correct options)
Correct : B. the design should be intuitive enough for users
5. Which of the following is/are a step in the waterfall strategy?
(Choose all the correct options)
Correct : A. requirement s
specification
6. possible measurement
Correct : A. (a), 4-(b)
7. GOMS stands for:
Correct : A. goals, operation, methods and selection rules
8. The aim of hierarchical task analysis is to produce
Correct : D. task
decompositions
9. The description of the user’s goals is based on a GOMS-like goal hierarchy, but is expressed
primarily using
Correct : B. production rules.
10. The production rule ‘program’ is written ___ language.
Correct : C. lisp
11. Root definitions are described in terms of specific elements, summarized using the acronym.
Correct : A. catwoe
12. Groupware systems strive so hard to make the participants’
views the same maintaining
Correct : B. wysiwis
13. The pace of a conversation reduces, there is a tendency for the
__ to increase.
Correct : B. granularity
14. __ approach helps in distinguishing different types of
stakeholders.
Correct : D. custom
15. __ is the remarkable facility that lets us reverse a previous action
Correct : B. undo
16. Explanatory undo is, generally, a much more pleasant feature than
Correct : C. blind undo
17. KSLM stands for?
Correct : A. keystroke- level model
18. __ _has different timing constants for different devices.
Correct : B. fitts’ law
19. __ is based on very detailed recording of the interactions between people and between people and their environment
Correct : C. ethnography
20. a rough idea of a user’s activities can be presented via
Correct : A. story board
21. Participatory design has three main characteristics
Correct : D. all the three
22. Sessions in which users and designers generate a range of ideas which are developed without judgement.
Correct : A. brainstorming
23. A mechanism for learning about complex or ill-defined problems by drawing detailed ("rich") representations of them.
Correct : C. rich picture
24. The use of gestures or other means of pointing to specify an ambiguous utterance, for instance pointing at a place in a map is
Correct : D. dietic reference
25. __ _is the process by which the roles of speaker and listener are exchanged.
Correct : C. turn-taking
26. The speech within each turn is called an ___ _
Correct : B. utterance
27. The nods, grimaces, shrugs of the shoulder and small noises are called ___ _ _
Correct : A. back- channels
28. A school of thinking has recently developed which regards thinking as happening not just within the head, but in the external relationships with things in the world and with other
people. This viewpoint is called ____ _
Correct : D. distributed cognition
29. __ simple scripting language and easy to produce graphical
interfaces
Correct : C. hypercard’s
30. The Standard _ is a file format that provides a standardized way for music sequences to be saved, transported, and opened in other systems.
Correct : D. midi file
31. Time it takes for a message to get across the network from your
machine to the web server and back. This delay is called
Correct : A. latency
32. __ _allow you to specify fonts, line spacing, size, etc., in a similar way to styles in a word processor or DTP package.
Correct : B. cascading style sheets
33. A __ _ is a situation in which individuals or businesses are receiving benefits without actually contributing anything.
Correct : A. free rider problem
34. Barnard has proposed a very different cognitive architecture, called____ provides a more holistic view of the user as an information-processing machine.
Correct : B. interacting cognitive
subsystems (ics)
35. Buxton has developed a simple model of input devices____ _ which captures different sensory–motor characteristics.
Correct : C. the three-state model
36. __ attempts to deal with parameterized grammar rules to emphasize consistency and encoding the user’s world knowledge
Correct : D. task–action grammar
37. __ _in the conversation, where one participant makes an utterance depending on his screen, whereas his colleague sees something different on her screen.
Correct : A. breakdowns
38. __ meeting room only has room for six persons
Correct : B. co-lab
39. __ _which has been used for various aspects of task analysis and dialog design.
Correct : C. jackson structured design
40. A specific example of a state-oriented production system, slightly different from CCT rules, is ____ _
Correct : D. olsen’s propositional production system (pps)
41. In the_ _, the system is assumed to hold a set of registers, storage locations which the transition network can set and test
Correct : A. augmented transition network
42. The Java applet can establish an internet connection back to the web server to access data files using ___
Correct : B. http
43. __ can also be embedded within diagrams, pictures or maps, allowing the user to focus his attention on aspects that interest him.
Correct : C. hot-spots
44. When browsing back and forth from a central page that contains lots of links is called ____
Correct : B. hub and spoke browsing
45. Computer screens are typically limited to a resolution of around
_ _
Correct : C. 72 dpi
46. __ is the use of a hyperlink that links to a specific, generally searchable or indexed, piece of web content on a website rather than the website's home page.
Correct : D. deep linking
47. __ can be defined as anyone who is affected by the success or failure of the system
Correct : A. stakeholders
48. Where the user is involved not only as an experimental subject or as someone to be consulted when necessary
Correct : B. participatory design
49. What are the two types of context within conversation?
Correct : B. internal context and
external context
50. List the number of stages in soft systems methodology
Correct : C. 7
51. Select network issue in Web technology
Correct : C. jitter
52. How many dimensions inherent in Computer Supported Cooperative work system.
Correct : A. 10
53. __ _is a socio-technical approach, which attempts to
describe what happens when a technical system is introduced
Correct : D. osta
54. What are the two phases of KLM task.
Correct : A. acquisition, execution
55. __ _is one such approach to paper prototyping, which includes representative stakeholders in a video recorded design
session.
Correct : B. pictive
56. Name the two distinctions made between the 7 stages of SSM
Correct : C. system, real world
57. In Mobile technology has gone through many different evolutions called as “generations” or “G,” which refers to the --
---------
Correct : C. both (a) and (b)
58. The first era of mobile is called as -------------
Correct : B. brick era
59. Candy bar phones included the --------------
Correct : B. voice, short message service and play snake game
60. Use of internet Technology was introduced in -------------
Correct : C. feature phone era
61. ------------ combined a Palm OS–based PDA with a phone module to create PDA-style smartphones, which would later become the popular Treo line of smartphones
Correct : A. handspring
62. There are ----------- layers of the mobile ecosystem
Correct : D. 9
63. Which is not in the layers of mobile eco system
Correct : D. context
64. The base layer in the mobile ecosystem is _
Correct : B. operators
65. Operators can be referred to as
Correct : D. all the above
66. _ create and maintain a specific set of wireless services over a reliable cellular network
Correct : A. operators
67. Cellular technology is just a _ that receives a signal from an antenna
Correct : B. radio
68. GPRS stands for _
Correct : B. general packet radio service
69. The greatest challenge the mobile ecosystem currently faces is
_
Correct : D. device fragmentation
70. Mobile platform’s are split into _
Correct : A. licensed, proprietary, open source
71. Which is not a licensed mobile platform?
Correct : D. palm
72. _ _ platforms are designed and developed by device makers for use on their devices
Correct : B. proprietary
73. _ often have core services or toolkits that enable applications to talk to each other and share data or services
Correct : D. operating systems
74. Mobile devices without operating systems
typically run _ _ that do not talk to anything else
Correct : A. walled application
75. Which are the common Mobile OS
Correct : D. all the above
76. The first layer the developer can access in Mobile is the
_
Correct : C. application framework
77. Application frameworks often run on top of _ sharing core services such as communications, messaging, graphics, location, security, authentication, and many others.
Correct : A. os
78. _ _are mobile platforms that are freely available for users to download, alter, and edit.
Correct : B. open source platforms
79. _ _ are examples of proprietary platforms
Correct : C. blackberry , iphone
80. Application framework run on top sharing _
Correct : D. all the above
81. _ mobile application supports offline mode
Correct : C. native application
82. Information Architecture means
Correct : D. all the above
83. It shows the behavior on websites, displaying the order in which users travel through a site’s information architecture, usually based on data gathered from server logs.
Correct : A. click stream
84. They visually represent the relationship of content to other content and show how the user will travel through the informational space.
Correct : C. site map
85. Languages Used for developing Mobile Web Applications
Correct : D. all the above
86. Wireframes are
Correct : A. a way to lay out information on the page,
87. Identify the mobile prototype
Correct : D. all the above
88. The two distinct types of navigation layouts for mobile devices
Correct : B. touch & scroll
89. iPhone uses bit color depth
Correct : C. 24
90. Identify the mobile design tool
Correct : D. all the above
91. Which is not the mobile interface tool kit
Correct : A. interface builder
92. _ is a user interface framework provided by Apple for building software applications for products like iPhone, iPad and iPod Touch.
Correct : B. cocoa touch
93. Mobile applications
Correct : D. all the above
94. Find out the world largest mobile operators
Correct : A. airtel vodofone
95. Mobile game application are
Correct : A. in full access to the device, i.e software and hardware
96. Which is not Web 2.0 principle
Correct : B. way to lay out information on the page,
97. Mobile 2.0 involves
Correct : D. all the above
98. Select the elements of mobile design
Correct : A. context,
layout graphics
99. The color used in Mobile design to indicate joy, happiness